WARHOST

Cruel shadow elves from cities that never see the sun. They shred armour with storms of repeater bolts, cut down the survivors with executioner blades and cold-blooded reptile riders, and drown the enemy's courage in sorcery and the shrieking of a many-headed beast.

Duskborn Spears

Infantry · core
115 pts

Conscripts in black-lacquered scale with long spears, fighting two ranks deep.

10 models (5–20) · 10 pts per model
9wounds
3.6m/s
2.3dmg
2m reach
1.5armour
60morale
  • fights in 2 ranks
  • x1.5 damage vs cavalry

Shadowbolt Repeaters

Ranged · core
135 pts

Crossbowmen whose cranked repeaters spit a hail of barbed bolts that punch through mail.

10 models (5–15) · 12 pts per model
8wounds
3.6m/s
0.8dmg
34m reach
1.0armour
55morale
  • shoots from range; weak in melee
  • armour piercing (ignores 1.5 armour)

Gravecutters

Infantry · max 2 per army
160 pts

Silent executioners with long-hafted greatblades that sever limbs, shields and armour in a single stroke.

8 models (5–12) · 19 pts per model
11wounds
3.5m/s
4.8dmg
1m reach
2.0armour
75morale
  • armour piercing (ignores 2 armour)
  • stubborn: loses morale at half the usual rate

Hushblade Assassins

Infantry · max 2 per army
120 pts

Poisoners and knife-killers who creep unseen to the enemy's flank and strike at armour's gaps.

5 models (3–8) · 23 pts per model
10wounds
4.4m/s
5.0dmg
1m reach
0.5armour
70morale
  • charge: x1.5 damage when hitting after a 12 m straight run
  • armour piercing (ignores 2 armour)
  • skirmishers: no flank or rear penalties, unslowed by woods
  • stealthy: enemies see it from only half as far

Coldscale Riders

Cavalry · max 2 per army
235 pts

Armoured knights astride hissing, cold-blooded lizards that feel neither pain nor fear.

5 models (3–10) · 45 pts per model
24wounds
6.8m/s
5.0dmg
1m reach
3.5armour
75morale
  • charge: x2.0 damage when hitting after a 12 m straight run
  • causes fear: enemies within 6 m lose 1.0 morale per second
  • fearless: immune to fear

Abyssal Manyhead

Monster · max 1 per army
260 pts

A many-headed horror bred in the deep pits; every severed neck grows back and its shrieking unmans whole regiments.

1 models (1–1)
105wounds
4.0m/s
10.0dmg
2m reach
2.5armour
70morale
  • regenerates 0.8 wounds per model per second
  • causes fear: enemies within 9 m lose 2.0 morale per second
  • fearless: immune to fear

Veil Sorceress

Caster · max 1 per army
160 pts

A shadow-witch who hurls black flame and floods her enemies' minds with nameless terrors.

1 models (1–1)
34wounds
4.4m/s
9.0dmg
40m reach
0.0armour
85morale
  • fireball hits 4 models, ignores armour
  • causes fear: enemies within 8 m lose 1.0 morale per second
  • knows spells: fireball, terror, haste (use the cast order)

Dread Lord

Character · max 1 per army
150 pts

A merciless tyrant in black plate whose followers fear him far more than any foe.

1 models (1–1)
58wounds
4.4m/s
8.5dmg
1m reach
3.5armour
95morale
  • steadies friendly regiments within 22 m
  • armour piercing (ignores 1 armour)
  • causes fear: enemies within 7 m lose 1.0 morale per second
  • general: inspires the army; if slain or put to flight every regiment loses 15 morale