Cruel shadow elves from cities that never see the sun. They shred armour with storms of repeater bolts, cut down the survivors with executioner blades and cold-blooded reptile riders, and drown the enemy's courage in sorcery and the shrieking of a many-headed beast.
Conscripts in black-lacquered scale with long spears, fighting two ranks deep.
10 models (5–20) · 10 pts per model
9wounds
3.6m/s
2.3dmg
2m reach
1.5armour
60morale
- fights in 2 ranks
- x1.5 damage vs cavalry
Crossbowmen whose cranked repeaters spit a hail of barbed bolts that punch through mail.
10 models (5–15) · 12 pts per model
8wounds
3.6m/s
0.8dmg
34m reach
1.0armour
55morale
- shoots from range; weak in melee
- armour piercing (ignores 1.5 armour)
Silent executioners with long-hafted greatblades that sever limbs, shields and armour in a single stroke.
8 models (5–12) · 19 pts per model
11wounds
3.5m/s
4.8dmg
1m reach
2.0armour
75morale
- armour piercing (ignores 2 armour)
- stubborn: loses morale at half the usual rate
Poisoners and knife-killers who creep unseen to the enemy's flank and strike at armour's gaps.
5 models (3–8) · 23 pts per model
10wounds
4.4m/s
5.0dmg
1m reach
0.5armour
70morale
- charge: x1.5 damage when hitting after a 12 m straight run
- armour piercing (ignores 2 armour)
- skirmishers: no flank or rear penalties, unslowed by woods
- stealthy: enemies see it from only half as far
Armoured knights astride hissing, cold-blooded lizards that feel neither pain nor fear.
5 models (3–10) · 45 pts per model
24wounds
6.8m/s
5.0dmg
1m reach
3.5armour
75morale
- charge: x2.0 damage when hitting after a 12 m straight run
- causes fear: enemies within 6 m lose 1.0 morale per second
- fearless: immune to fear
A many-headed horror bred in the deep pits; every severed neck grows back and its shrieking unmans whole regiments.
1 models (1–1)
105wounds
4.0m/s
10.0dmg
2m reach
2.5armour
70morale
- regenerates 0.8 wounds per model per second
- causes fear: enemies within 9 m lose 2.0 morale per second
- fearless: immune to fear
A shadow-witch who hurls black flame and floods her enemies' minds with nameless terrors.
1 models (1–1)
34wounds
4.4m/s
9.0dmg
40m reach
0.0armour
85morale
- fireball hits 4 models, ignores armour
- causes fear: enemies within 8 m lose 1.0 morale per second
- knows spells: fireball, terror, haste (use the cast order)
A merciless tyrant in black plate whose followers fear him far more than any foe.
1 models (1–1)
58wounds
4.4m/s
8.5dmg
1m reach
3.5armour
95morale
- steadies friendly regiments within 22 m
- armour piercing (ignores 1 armour)
- causes fear: enemies within 7 m lose 1.0 morale per second
- general: inspires the army; if slain or put to flight every regiment loses 15 morale